We used pure HTML5 Canvas to develop the test and no frameworks or strange tricks (such as pre-rendering). The purpose of the tests is to find out the difference between different web browser implementations of the HTML5 canvas.
Here is a table showing the results of our tests:
You can see that chrome is coming to rescue android as we mentioned in our previous post, and Apple has done a very good job of improving the performance of Mobile Safari from iOS 4 to iOS 5. Another interesting result here is the performance of stock android browser, which increases from Android 2.2 to Android 3.0 but drops in Android 4.0.1.
I personally like Android browsers simplicity and used it on my old Android phone, but is seems that even the people at google have given up on developing that browser and are focusing on Chrome for Android. Well, it kind of makes sense they will be able to share a huge amount of code between their platforms, and also this model is working pretty well for Apple why not follow that.
I should mention again that you can easily get to the test page and post your results here or on Twitter to @MoSync. We will gather all of the information and post a final statistical result as well.